#ifndef MENU_CREDITS_H
#define MENU_CREDITS_H

class MenuCredits;

#include <stdlib.h>

#include "GameResources.h"
#include "MenuState.h"

/*
 * Class to load a level if one has not yet been loaded, otherwise play level
 */
class MenuCredits : public MenuState
{
    public:
        void enter(void);
        void exit(void);
        void resume(void);

        bool clickBackButton(const CEGUI::EventArgs &e);
        bool hoverBackButton(const CEGUI::EventArgs &e);
        bool offBackButton(const CEGUI::EventArgs &e);
        bool hoverNoise(const CEGUI::EventArgs &e);
};

#endif

